NTE 1.5 preview: Elyms, Exe, tank battles and a delivery business
By DayOneFix Editorial · November 3, 2026
NTE 1.5, “Once Upon a Glitched Call,” moves the story into a digital space and adds three different ways to spend time in the city: a delivery business, a city-card game and tank combat. Here is the October 28 preview organized by what you will actually be looking for, with selected official CN preview images beside each section.
As of November 6, 2026, this remains an official-preview roundup, not our hands-on results. The November 4 CN update notice scheduled 1.5 for after November 5 maintenance. A November 6 follow-up hotfix notice lists fixes for the new story, Elyms and the logistics center; it does not establish the exact November 5 reopening time. The November 4 official global announcement reiterates November 11 for global 1.5, matching Perfect World Games’ overview reproduced by Gematsu. The global maintenance hours have not been established by the sources used here. Players on a regional Taiwan/Hong Kong/Macau client should check that publisher’s notice separately.
November 6 update — CN PC preload has ended: the November 3 official notice listed November 3 at 10:15 to November 5 at 05:59 (CN announcement times, UTC+8), with an approximately 18GB package. This is historical preload information, not a currently available download instruction. CN maintenance was scheduled for November 5, 06:00–11:00, with the end subject to change; we have not verified the actual completion time. These windows apply to CN, not the global client.
The story: a city made of data
The new main episode is Meet Me in the Data Stream, alongside the Anomalous Realm “Invalid Number” System? The official story panel shows stacked city blocks, a blue water-filled corridor, a classroom and an old computer surrounded by floating windows.
The preview brings together recognizable city interiors and impossible digital architecture. Players following the main story can look forward to exploring this new setting alongside the two incoming characters.
New characters: Elyms first, Exe later
The official character cards introduce Elyms (CN: 曳尔沐) and Exe as new S-class characters. Their reveal cards put both characters at the center of the version’s phone-and-data theme.
| Global phase | New character | Returning character |
|---|---|---|
| November 11–December 2 | Elyms | Shinku |
| From December 2 | Exe | Chaos |
Those global phases come from the publisher overview. It prints contradictory same-day end dates for the December boards; we have left those end dates out rather than silently correcting them. CN players should read their own board notices instead of shifting this table by six days.
New character interactions and outfits are also announced. The CN outfit panel separates shop outfits, cumulative board-perk outfits and Bond Level 10 outfits for both characters. These are different acquisition routes; an outfit shown beside a character is not automatically a free login reward.
City Logistics: delivery work becomes a business
The official city-play panel shows City Logistics (CN: 运通全城) with a recruitment screen containing applicants and attributes, followed by a delivery vehicle outside a bank. That makes the management side worth noticing alongside the driving: the preview is showing staff choices as well as vehicles.
For players who enjoyed the existing city-management activities, this is the first new mode to inspect: the appeal is building a delivery operation as well as taking a vehicle onto the road.
Tycoon’s Deck: a small grid with card combinations
Tycoon’s Deck (CN: 铺满全城) switches from driving to a city-card board. The official image shows buildings on a 3×3 grid, a hand of cards and a separate card-selection screen. The compact board puts placement and card combinations at the center of the presentation. It offers a change of pace from delivery driving and outdoor combat.
Full Tank Ahead, and two new vehicles
Full Tank Ahead (CN: 征途坦荡) is the tank-combat activity. The preview image shows a tank, aiming interface, an explosion and a score list in an outdoor arena. Keep the activity separate from the new collectible vehicles: the vehicle panel lists the tank Iron Ogre (CN: 坦途) and Prototype Land Overlord 001 as Mystery Box acquisitions. The preview presents the activity and the collectible vehicles separately.
The other vehicle is a lion-shaped ride, visually very different from the compact red tank. Both give the city’s vehicle lineup a more playful look this time.
Activities: do not mix the two server calendars
These are the global dates in the publisher overview; it gives dates without a precise opening hour:
| Activity | Announced global window |
|---|---|
| City Logistics | November 11–December 23 |
| Full Tank Ahead | November 11–December 23 |
| Tycoon’s Deck | December 2–December 23 |
The official CN activity sheet has its own dates. In particular, the card activity arrives later in the version; “new in 1.5” does not mean everything opens on the first day. Check your client’s activity notice for prerequisites, reward limits and its actual timer.
There are also combat, fishing, card-flip and resource events across the version. The new Resource Overview is a useful companion to that schedule: it brings version-resource progress into one place.
The useful convenience changes
The official optimization panel covers more than new events:
- Upgrade Targets: a character-development planning screen. Use the live requirements to find your shortage instead of copying the 1.4 pre-farm list onto Elyms or Exe.
- Resource Overview: a version-resource summary with links to relevant content, useful for checking unfinished rewards.
- Overflow Storage: storage support for Character Pixels and City Stamina, announced alongside the other resource-management changes.
- Blueprint furniture buying: a shortcut for purchasing furniture when using blueprints.
- Auto-drive roaming: driving without a fixed destination.
- City-play changes: volleyball PvP ranks, AI matchmaking support for hide-and-seek, and a collection cabinet for the auction activity.
Before the global update: two quick checks
The global preview codes INVALIDNUMBER, HIOLDFRIEND and EXENORESPONSE were listed as valid through November 1. They are expired as of this check, not active codes. Our redemption guide explains the method.
Returning global players can also check Mail: the official October 21 notice lists House Special and 2,000,000 Fons for players who create a character and unlock Mail before 1.4 ends. Read each mail’s expiry; we have not tested a claim. The 1.4 rewards guide separates that gift from board and membership rewards.
Source check: November 6, 2026. Official CN preview images were inspected and selected excerpts cropped without adding or reconstructing game elements. Global English names and board dates are attributed to the publisher overview reproduced by Gematsu; the November 11 version date is also confirmed by the November 4 official announcement. The embedded official video could not be independently read. Global maintenance hours, material quantities and live unlock requirements remain for the relevant release notices. CN preload and planned maintenance windows are now historical notes, with the November 6 follow-up update notice added above.